Version 3.08-RC2

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aoktar
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mahomedia wrote:Hello,
It crashes on loading screen.

- Correct version of plugin is used.
- nVidia Drivers are up to date.
- Just removed "3.08-Test 6" and copied new 3.08-RC2 plugin to C4D plugins directory (not updated standalone version)
Could you pls try it in standalone? It's better to see problems.
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mahomedia
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I've received an error like attached.
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ss_.JPG
aybekdes
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R19 anytime soon?
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slepy8
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Is there any detailed explanation of new features?
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slepy8
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Where do I find any documentation
regarding terms like:
"sheen slot"
"irradiance mode"
"blend material"

and other new things predent in 3.08?
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aoktar
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slepy8 wrote:Where do I find any documentation
regarding terms like:
"sheen slot"
"irradiance mode"
"blend material"

and other new things predent in 3.08?
They can be read from standalone topics.
What do you ask for Blend material? It's actually a different form of mixed materials to provide a more organised way. Whole parameters are same as octane materials.
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bepeg4d
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Hi slepy8,
the Sheen parameter is part of the Metallic shader => PBR translation, and used, in general, for simulating clothes and velet.
For a diffuse cloth, set the Specular and Specular Map to 0 Black, and use the sheen color pin to indicate the color of the reflectance. And also use the roughness slider for controlling the roughness of the cloth:
672AD9A7-3E20-49F3-9870-039D22534C19.jpeg
About the Irradiance pin in the Kernel node, nevermind, it is only useful for Unity integration, and it is roughly similar to the Clay render mode.
ciao Beppe
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slepy8
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Thanks guys
You're helpful as always!

However I belive that making one good video explaining all new features would be way easier for everyone, than forum explanations.

Just like X-particles video manuals. They work like charm.

I'm not complaining. Just a future tip to Otoy team. The way to make everyones life easier ;)

cheers!
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