Octane Scatter Skips
Moderators: ChrisHekman, aoktar
vertex mode or cloner.catersf wrote:I'm trying to animate a little powder explosion using surface distribution as well as a position shader. Is there any way to correct the skipping / jumping? Thanks
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
It's not designed to distribute over animated surfaces. It's the answer of your question: "Is there any way to correct the skipping / jumping? "catersf wrote:Ok, but when I change it there are not enough particles. Even when i increase it to millions more. Is there a way to increase particles using the vertex distribution?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw