Hi all
I'm trying to create vinyl material inside octane and haven't succeed yet
In octane is no anisotropy parameter in material section and only one way I found on the Internet - use bump
So I tried and faced an issue, anisotropic reflection appears only when bump is really strong and surface look really scratchy. When I'm reducing bump amount - anisotropic effect starts to disappear
Is there a way to create this kind of reflections and not have so scratched surface and mimic vinyl material?
Cheers
Anisotropic reflections
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- SergKlyosov
- Posts: 126
- Joined: Wed Mar 01, 2017 9:33 am
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi SergKlyosov,
try to edit specular and Roughness,
however texture also affects the final render.
Regards
Paride
try to edit specular and Roughness,
however texture also affects the final render.
Regards
Paride
- Attachments
-
- aniso-vin.zip
- (7.39 MiB) Downloaded 236 times
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- SergKlyosov
- Posts: 126
- Joined: Wed Mar 01, 2017 9:33 am
Hi Paride,
Thank you for reply
But on your render example - there is also a really strong bump and really deep carved lines and it doesn't look like vinyl with just a tiny scratches
For example there is a way to achieve it in corona renderer, where you can put angle gradient in the anisotropic angle slot and it gives you proper anisotropic reflection without any bump
Can we do something similar in octane? Or this feature will be introduced in 3.08 with new metal shader?
Thank you for reply
But on your render example - there is also a really strong bump and really deep carved lines and it doesn't look like vinyl with just a tiny scratches
For example there is a way to achieve it in corona renderer, where you can put angle gradient in the anisotropic angle slot and it gives you proper anisotropic reflection without any bump
Can we do something similar in octane? Or this feature will be introduced in 3.08 with new metal shader?
Win 10 64 | RTX 3090 | i9 9980XE | 64GB RAM
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi SergKlysow,
yes, anisitropic will be introduced in 3.08, but with good bump or normal textures you can achieve good results, working with gamma and contrast.
viewtopic.php?f=27&t=62705&p=320619&hil ... ic#p320619
Regards
Paride
yes, anisitropic will be introduced in 3.08, but with good bump or normal textures you can achieve good results, working with gamma and contrast.
viewtopic.php?f=27&t=62705&p=320619&hil ... ic#p320619
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
- SergKlyosov
- Posts: 126
- Joined: Wed Mar 01, 2017 9:33 am
- paride4331
- Posts: 3821
- Joined: Fri Sep 18, 2015 7:19 am
Hi SergKlyosov,
I hope that's ok.
Regards
Paride
I hope that's ok.
Regards
Paride
- Attachments
-
- aniso3.zip
- (153.34 KiB) Downloaded 204 times
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid