Scene-wide Dirt material mix?

Foundry Modo (Developed by stenson, Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

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vantrum
Licensed Customer
Posts: 10
Joined: Sun Apr 24, 2016 11:05 pm

I love the potential of the dirt node for adding a grime texture to my scene, but I have many tiling textures. Is there any way to add a 'mix node' to all of my materials at once? I'm assuming there's some way to instance a material node, and then manually add this instance (via a mix) to all of my materials manually. But I'd love some way to apply this mix to my entire scene in a single step.

Thanks in advance!
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face_off
Octane Plugin Developer
Posts: 15717
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Hi - I don't think this could be done in Octane. You need to add the Dirt texture to each material.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
vantrum
Licensed Customer
Posts: 10
Joined: Sun Apr 24, 2016 11:05 pm

Ok, thanks!
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