OctaneRender® for 3ds max® v3.07 - 4.44 [OBSOLETE]

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Any bugs related to this plugin should be reported to the Bug Reports sub-forum.
Bugs related to Octane itself should be posted into the Standalone Support sub-forum.
solomonfl
Licensed Customer
Posts: 51
Joined: Tue Jul 26, 2016 7:31 pm

Any update on the Max plugin? we haven't seen any updates since late last year...
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Elvissuperstar007
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Posts: 2506
Joined: Thu May 20, 2010 8:20 am
Location: Ukraine/Russia
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at least a panel of fast functions,
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
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mbetke
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Posts: 1293
Joined: Fri Jun 04, 2010 9:12 am
Location: Germany
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What des Tonemap Int do? I can enter any number but it doesnt change anything. I have nonlinear tone mapping checked.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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paride4331
Octane Guru
Posts: 3808
Joined: Fri Sep 18, 2015 7:19 am

Hi mbetke,
it would be a refresh time tool when displaying the viewport, for better performance, in some case.
It will be avaible with next 3.08 SDK plugin.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
DartFrog
Licensed Customer
Posts: 149
Joined: Fri Oct 18, 2013 8:54 pm

Hey Paride - I know you guys are working hard on the new plugins and the core and we're all appreciative of that. I'm sure it's a lot of work.

Are there any bits you can share as far as new features we can expect, or screenshots of test renders? The Twitter doesn't have much. Is there an OTOY Labs page where you or Jules post experiments?
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Elvissuperstar007
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+1 screenshots
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Aleklicho
Licensed Customer
Posts: 6
Joined: Tue Mar 29, 2016 3:38 pm
Location: Argentina

Yes, it would be nice to see some screens of the upcomming updates.
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Elvissuperstar007
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Posts: 2506
Joined: Thu May 20, 2010 8:20 am
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add
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win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

there is a bug with octane and phoenix 3.04 when foam bubbles are rendered only and liquid is set to non renderable (grid selected and then properties > render uncheck) then bubbles do not update during rendering and are stationary

maybe octane thinks that phoenix does not need to be rendered at all. But how do you render bubbles only. Even if liquid output is disabled phoenix still renders liquid mesh
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acc24ex
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Posts: 1481
Joined: Fri Mar 19, 2010 10:58 pm
Location: Croatia
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anyone experienced bugs with objects moving in render window, or just not updating when objects made not renderable and back, I have to push the reload scene for objects to update..
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