Maikel wrote:Hi Iceman9,
Thanks for your feedback, these are good points.
The samples-slider is not acting as it is supposed to, it should behave exactly the same as it does in Standalone. We'll take a look at that, thanks for pointing it out.
The samples are more set up to (eventually) produce a better image, rather than a faster one. You're right that it may be a little scary to some people initially, but then again, Octane is not meant to be a real-time game engine at the moment.
We are continually looking into improving stability. If you have specific cases in which you experience crashes or instability, I'd love to take a look at those. Thanks again!
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