Hi!
Sorry for my level of english, first at all. I'm new here, and with Octane also hehe. I'm Lucia. (Spain). Nice to meet you!
I'd like to ask you for a question that I have. I can't get this Iridescent material. It's georgeus! Do you find this artist as @Catelloo in Instagram.
Do you know how can I get this similar material? The reflection is cause the lights? The material..?
iridescent octane material
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
- perales.lucia
- Posts: 7
- Joined: Sat Jul 08, 2017 7:27 pm
Being new to Octane too, I’m not sure I can be a great help here,
but my guess is this kind of effect could be obtained by tweaking the film width and film index channels.
Sirely some pros around can give proper suggestions.
(I’m also interested in reproducing iridescent materials for my mineral reign library).
but my guess is this kind of effect could be obtained by tweaking the film width and film index channels.
Sirely some pros around can give proper suggestions.
(I’m also interested in reproducing iridescent materials for my mineral reign library).
Yes correct, for this kind of effect you need to play with Film Width and Film index.
Here is an example by adding a noise texture to the Film Width pin: Change the Film Index to change the spectral variance.
ciao beppe
Here is an example by adding a noise texture to the Film Width pin: Change the Film Index to change the spectral variance.
ciao beppe
Can’t wait to see your results, i’m Iooking at your Material library, very promising 
ciao beppe

ciao beppe
Thanks for the encouragements Bepe !
My idea for using the iridescent effect was mainly for minerals materials like Labradorite and quartzite...
But i didn't dare getting much into this kind yet , and stayed with the classic not transparent and whithout much special effects yet...
It's going to be a hard process I guess...
Rmara
My idea for using the iridescent effect was mainly for minerals materials like Labradorite and quartzite...
But i didn't dare getting much into this kind yet , and stayed with the classic not transparent and whithout much special effects yet...
It's going to be a hard process I guess...
Rmara