Volumetric Lighting as Alien Spotlight
Forum rules
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Fairly new to 3D and Octane and am currently working on this piece using one of threedscans models.
I'm trying to replicate an alien-like spotlight using volumetric lighting.
At the moment the light is just shining through a cylindrical hole above the subject, and the light is cut off at the sides by a black diffused material plane either side of the head.
Unfortunately this creates a sharp edge on the lighting. The light is much more natural with no planes as it tapers out and blurs on the edges, however the client wants it straight down.
Is there any other way to emulate this effect but without the planes?
Appreciate any suggestions and criticism.
Thanks.
Hi ollioj,
please, have a look at this other discussion about directional lights:
viewtopic.php?f=9&t=62903
ciao beppe
please, have a look at this other discussion about directional lights:
viewtopic.php?f=9&t=62903
ciao beppe