3ds max® v3.07 - 4.44
The object is animated with Visibility.
In the isolated mode, everything is ok. When visibility is 0, we do not see the object, when visibility is 1 - we see.
But in normal view and render when visibility is 0, we still see the objects. Why? Please fix this.
I tried version 3.03.3-4.22, Animation works fine, but still some problems on render. I think somehow hidden objects with a visibility=0 affect on other objects.
Object with visibility - animation problem on render
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Before posting a bug report, please check the following:
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2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
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- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi ramone163,
4.44 seems to work correctly.
Did I understand your reported iusse?
Would you like to share your scene I could take a look at it.
Regards
Paride
4.44 seems to work correctly.
Did I understand your reported iusse?
Would you like to share your scene I could take a look at it.
Regards
Paride
- Attachments
-
- visi.mp4
- (6.5 MiB) Downloaded 1889 times
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi paride4331
Please check my scene.
1) Render frame 1, you will see that we see all object in the render, but must be only one object.
2) select all balls and remove MovableProxy and render again. You will see one ball but with cut lines, like hidden objects cuts this ball.
Your visibility is made with material opacity, right? My is made with object visibility options. (This animation is baked pFlow)
Best,
ramone
Please check my scene.
1) Render frame 1, you will see that we see all object in the render, but must be only one object.
2) select all balls and remove MovableProxy and render again. You will see one ball but with cut lines, like hidden objects cuts this ball.
Your visibility is made with material opacity, right? My is made with object visibility options. (This animation is baked pFlow)
Best,
ramone
- Attachments
-
- Balls_Baked_01_visibility.zip
- (2.22 MiB) Downloaded 203 times
- paride4331
- Posts: 3809
- Joined: Fri Sep 18, 2015 7:19 am
Hi Ramone163,
thanks, I will check your scene now, I did not use material opacity, but visibility option and not using Pflow.
Regards
Paride
thanks, I will check your scene now, I did not use material opacity, but visibility option and not using Pflow.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid