Hi!
As 3ds interactive is on the market we are looking for a alternative workflow transferring our Revit projects -> 3ds 2018 -> 3ds interactive VR studio.
We are currently switching Revit material to Octane in 3ds and use it as the main render setup.
Currently 3ds interactive translate Vray material on-the-fly, but is not supporting Octane.
Is there any known workflow to not having to convert our Octane material to Vray and tranfer to 3ds interactive.
Current workflow is Revit-3ds-ue (datasmith transfer)-rework material to VR scenes.
Anyone with experience about this is most welcome to give feedback on the above.
Best regards
Per
Radical3D
3ds 2018 Interactive workflow
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