Hi, I'm new to Octane and I've run into an issue that I've been unable to find the answer for.
When I try to use bump maps they don't work, the diffuse maps work fine also displacement maps,
but when I use the bump maps with Arnold or the Redshift demo they work fine. So what am I doing wrong?
I make an Octane material either Diffuse / Glossy, I then link an Octane Image Texture for the diffuse,
then I make another Octane Image Texture for the bump, I've also tried Float Texture with no luck. Power
and lighting also made no difference and neither did the scale of the objects.
So if someone would please take the time to explain what I am doing wrong I would greatly appreciate it.
Maya 2018 Plug-In, Bump Maps not working.
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- paride4331

- Posts: 3862
- Joined: Fri Sep 18, 2015 7:19 am
HI Galeo,
It would be better to post your questions in the Octane Maya plugin section forum.
viewforum.php?f=28
Octane Maya plugin manual here:
https://docs.otoy.com/MayaH/MayaPluginManual.htm
Regards
Paride
It would be better to post your questions in the Octane Maya plugin section forum.
viewforum.php?f=28
Octane Maya plugin manual here:
https://docs.otoy.com/MayaH/MayaPluginManual.htm
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thank you, I will read through it.
Fixed it, oddly enough it had to do with the default Gamma 2.200 being to high, set it to 0.250 and the bump map shows now.
Fixed it, oddly enough it had to do with the default Gamma 2.200 being to high, set it to 0.250 and the bump map shows now.
Windows 10 pro 64bit, Maya 2018, Nvidia GTX 1080ti, Intel 8700k, 32GB DDR4, 275GB Boot SSD, 1TB Storage SSD, ASUS TUF 370 Pro
