Hi Paride,
can you check and see if you can xref this file. Seems like my max 2018.4 crashes and autodesk said it works maybe because they don't have octane.
If you can also select those three objects and click merge it crashes max
Thanks
xref crash due to octane?
Forum rules
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
- Attachments
-
- Carrot_standart.zip
- (1.32 MiB) Downloaded 187 times
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
paride4331 wrote:Hi coilbook,
I do not know if I correctly understood what you said, but xref merge seems to work well without crashing your carrots.
I attached a clip about this.
Regards
Paride
Hi Paride
can you do xref object and not xref scene. The scene works fine for us too but xref object crashes max Thanks
- paride4331
- Posts: 3819
- Joined: Fri Sep 18, 2015 7:19 am
Hi coilbook,
I tested your scene in xref object and yes, it crashes, but I tested other files without any crashes.
I think this crash depends on material applied to carrots.
changing it, no issue happens.
Regards
Paride
I tested your scene in xref object and yes, it crashes, but I tested other files without any crashes.
I think this crash depends on material applied to carrots.
changing it, no issue happens.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Thanks. Maybe it is vray problemparide4331 wrote:Hi coilbook,
I tested your scene in xref object and yes, it crashes, but I tested other files without any crashes.
I think this crash depends on material applied to carrots.
changing it, no issue happens.
Regards
Paride