Not saving second enviroment texture

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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OutOfTime007
Licensed Customer
Posts: 18
Joined: Sat Feb 18, 2017 6:17 pm

Hello,

I have this recurring problem where when I have made more than one enviroment texture Blender Octane will delete one of them when I exit the file. It is kind of a pain if you have made a medium texture and is using a hdri to light the scene. Also when you light your scene with a hdri and then use a seperate hdri for octane visible enviroment.

It has been a problem in the last few releases of Blender Octane.

Am I doing something wrong or is this a bug?
aufwind
Licensed Customer
Posts: 122
Joined: Sun Mar 31, 2013 4:47 pm

You need to press "F" on the relevant HDRI Textures and on the World Tab to be saved with the Blend File.

Happy Blending!
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