Procedural Brick Texture

Newtek Lightwave 3D (exporter developed by holocube, Integrated Plugin developed by juanjgon)

Moderator: juanjgon

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gamedesign
Licensed Customer
Posts: 77
Joined: Tue Jan 14, 2014 12:53 pm

Hi All

I am very confused that there isn't an Octane procedural brick texture out there that can also allow the bricks to be randomly coloured. IFW2 for LightWave has the ability to do this, but it appears it is not being updated any further. This kind of texture seems like something that Archviz people would use all the time, yet I can only find one that has been developed. I understand that Substance designer can create procedural textures like this, but surely it would be good for there to Octane specific textures that can do the same. Can anyone here shed any light on this or point towards something that does do this already that I have missed :)

I would even have a go at coding a prodecural texture myself if its possible in Octane and not too complicated :)

Here's an example of the kind of random coloured bricks I'm talking about.
tulipblend.jpg
alexos
Licensed Customer
Posts: 58
Joined: Tue Mar 12, 2013 1:55 pm

Absolutely, native procedural textures have been Octane's weakest point (imho) since the beginning. I remember a discussion I had with Richard about porting his IFW2 to Octane - if I recall, the Octane devs told him it wasn't possible because of some technical something I have no clue about.
Juanjo, am I right in thinking that from 3.08 onwards it should have become possible to integrate 3rd party procedurals?

ADP.
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

I would welcome this for lot's of things...but Acme Brick Designer is a very nice tool for bricks textures, plus they are actual real bricks your clients can purchase!
3dreamstudios
Licensed Customer
Posts: 479
Joined: Fri Apr 03, 2015 8:55 pm

Heres a link to the designer app if you haven't seen it: https://brick.com/innovative-online-tools
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