Plug In Precision of Values are limited to 6 digits (0.000000) whereas Standalone has 7 digits (0.0000000).
After entering a Value only 3 digits (0.000) out of 6 are displayed and clipped (when selecting value 6 digits are shown again).
Node Values Precision
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Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Before posting a bug report, please check the following:
1. That the issue has not already been disclosed
2. That the issue is specific to this plugin, and not Octane in general (Try reproducing it in Standalone)
Bugs related to the Octane Engine itself should be posted into the Standalone Support sub-forum.
All bug reports should include the information below, along with a detailed description of the issue and steps to reproduce it.
A. Operating System, including version (i.e. Win 7, OSX 10.11.2, Ubuntu 14.04, etc.)
B. Graphics Card(s) model (i.e. GTX 580 - 3GB, TITAN, etc.)
C. RAM Capacity (i.e. 6 GB)
D. Nvidia driver version (i.e. 7.50, 7.5.22)
E. OctaneRender Standalone version, if installed (i.e. 2.24.2, 2.23, etc.)
F. OctaneRender plugin version (i.e. v2.25 - 2.21)
G. Host application version, including build number if available (i.e. 3ds Max 2016 Build 18.0)
Hi,
This will be a good thing to look into further. From initial exploration, it appears that this is a Blender limitation. Internally, Blender keeps to a 7 digit float precision, but can (rather inconsistently from what I see) round the display values - thus giving an impression of less precision than there really is.
Depending on how crippling this is to standard Blender workflow for Octane users, we could perhaps investigate for a future release.
Cheers,
Azen
This will be a good thing to look into further. From initial exploration, it appears that this is a Blender limitation. Internally, Blender keeps to a 7 digit float precision, but can (rather inconsistently from what I see) round the display values - thus giving an impression of less precision than there really is.
Depending on how crippling this is to standard Blender workflow for Octane users, we could perhaps investigate for a future release.
Cheers,
Azen