OctaneRender and Unity 2017.3

A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

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EddieChristian
Posts: 8
Joined: Fri Apr 01, 2016 8:02 am

Very Excited about the new release! But it seems to not work with the current build. With Unity 2017.3 Being released in just a few days, I am wondering when your plugin will be working with Unity's current builds.

Also I can't find any NFO in your docs about the new Lightmapping. Where can I find it? It's not in the Light Settings window...
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Xhed
OctaneRender Team
Posts: 239
Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

We don't officially support Unity's beta releases, we support up to the latest 2017.2.
All documentation for the project can be found at unity.otoy.com.
- Rick
adamnerva
Licensed Customer
Posts: 112
Joined: Mon Apr 27, 2015 9:01 pm

Just a heads-up: 2017.3 is now live and no longer a beta.
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Xhed
OctaneRender Team
Posts: 239
Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

adamnerva wrote:Just a heads-up: 2017.3 is now live and no longer a beta.
Thanks for the heads up. We'll check our compatibility and make necessary fixes shortly.
- Rick
pfaith
Posts: 3
Joined: Fri Jan 12, 2018 6:14 am

Any update on this? Wasn't obvious why things were not working, until I found this forum. I btw need 2017.3 for the new cloth and fbx support, so can't start my next project without this.
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Xhed
OctaneRender Team
Posts: 239
Joined: Wed Jul 10, 2013 10:27 pm
Location: Breda, The Netherlands

We haven't found any compatibility issues with 2017.3
- Rick
pfaith
Posts: 3
Joined: Fri Jan 12, 2018 6:14 am

Xhed wrote:We haven't found any compatibility issues with 2017.3
I retried, had a error. Then re-installed and its all working fine. No idea what the problem was, but your right, so far 2017.3 is not an issue.
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