Update geometry vs Forest Pack

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
Forum rules
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Post Reply
FabioHartmannFernandes
Licensed Customer
Posts: 70
Joined: Fri Feb 07, 2014 2:12 am

Good morning

Is there a way to render forest objects (with the limit visibility to camera) without setting the "update geometry" in the renderer?

When i set the forest to limit visibility (to save some memory and rendering time) and the camera moves, exposing the area with the limitation...

Is there a way to do that without marking the "update geometry" option?

Updating the hole scene always, doubles the time of rendering... and its killing me...

Please some help would be very appreciated

Best regards

Fábio
User avatar
paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi FabioHartmannFernandes,
we have not a solution right now.
I will try to ask developers if it is possible to fix this issue.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Post Reply

Return to “Autodesk 3Ds Max”