johlanga wrote:Proxies and scatter is a no no!!! (instant crash)
Proxies and only copy rotate etc. seems OK, but if I try to change material or lighting after use of proxies > instant crash.
It's also impossible to use octane on that file anymore. Has happened to five files in a row. Attached the last one.
Thank you for the sample file. Much appreciated.
Scatter is in the process of being resolved for the next release. Internal improvements on the core renderer should assist with resolving the proxy issues alluded to.
Improving Geometry building scenes is an on-going process. We have focused on reducing the frequency of building updates, while gradually optimizing the overall build speed. There is still much room for improvement. We have improved the nodegraph navigation experience by improving the controls on the Scene sidebar. Reducing the clutter in the nodegraph itself is still a work in progress, as finer control of the internal Octane components is needed. This also applies to reducing the complexities of the automatically generated nodegraphs from components/scatters.