Plugging displacement into other nodes (gradient, add etc)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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noisyboyuk
Licensed Customer
Posts: 103
Joined: Thu Apr 21, 2016 5:28 am

Hi!

Is there any chance that we might be able to plug our displacement maps into other nodes soon?

Currently there doesn't seem to be a way to plug anything into the displacement node other than image textures or the C4D noise shaders.

I would like to be able to plug in Octane's own noise or marble generators or more importantly, I would really like to be able to use other manipulator nodes like the gradient node to control the contrast of the maps or math nodes to mix and combine displacement maps together but sadly, if I plug my texture or c4d noise generator into any other node before it hits the displacement node, it stops the displacement from rendering at all.

Thanks!

Kraig.
noisyboyuk
Licensed Customer
Posts: 103
Joined: Thu Apr 21, 2016 5:28 am

bepeg4d wrote:Hi Kraig,
you need 3.07-R2 and Baking texture node:
viewtopic.php?f=30&t=59827&start=30#p325189
ciiao beppe
That's awesome! Hooray for you guys!

Thanks :D
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