simultaneous live view and picture viewer

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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garytyler
Licensed Customer
Posts: 234
Joined: Mon Nov 10, 2014 7:40 am
Location: Portland, OR

I have been using this plugin for a while and haven't found a way to use 1 gpu for live view while the other gpus in my machine work on a render in the background without exporting to standalone. I just want to double check that I'm not missing something. The new automatic mode is amazing and was just thinking how great it would be if I could render in the background and have automatic mode running simultaneously, even though that's just spoiling myself. I liked how smooth the IRP was in the Octane Maya plugin and now it's just as good or better in c4d. Thanks Ahmet!
Win 8.1 / C4D R16 / Maya '16 / 5x GTX 980 Ti
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aoktar
Octane Plugin Developer
Posts: 16066
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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garytyler wrote:I have been using this plugin for a while and haven't found a way to use 1 gpu for live view while the other gpus in my machine work on a render in the background without exporting to standalone. I just want to double check that I'm not missing something. The new automatic mode is amazing and was just thinking how great it would be if I could render in the background and have automatic mode running simultaneously, even though that's just spoiling myself. I liked how smooth the IRP was in the Octane Maya plugin and now it's just as good or better in c4d. Thanks Ahmet!
I have to explain the process to clear the things. First, we don't export to standalone. All process is done by internally between plugin and Octane core. You can think like that we export to Octane core and it handles the rest of rendering. So if i come to question, there can be just one render session at same time. So we can't run a live viewer session while rendering a animation. So what can you do? You can run a second instance of C4D. It's possible with "-parallel" command argument. You can render your scene in first C4D and work in other C4D. I'm doing this every days.

Secondly, yes new mode is crazy and near to my target. I just added some algoritms to behave more smarter and removed the waiting and holding the interface while doing Octane updates. This is giving much less lags to plugin interface. And result is here. Enjoy it.
Octane For Cinema 4D developer / 3d generalist

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garytyler
Licensed Customer
Posts: 234
Joined: Mon Nov 10, 2014 7:40 am
Location: Portland, OR

aoktar wrote:
garytyler wrote:So what can you do? You can run a second instance of C4D. It's possible with "-parallel" command argument. You can render your scene in first C4D and work in other C4D. I'm doing this every days.
Thanks for the tip! That sounds perfect. :)
Win 8.1 / C4D R16 / Maya '16 / 5x GTX 980 Ti
octane_berlin
Licensed Customer
Posts: 19
Joined: Tue May 23, 2017 11:29 am

thank you so much for that!!
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