Hi Refractive software people
I think the post title sais it all
Cheers
*WISH* Autosave and Save incremental
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
yes I'd love this as well. i'm an autosave & undo addict, first thing I do when I get new software is turn autosave on 5 mins, enable saving backups, and turn undo level to 100. just makes me feel more comfortable!
I am a Java programmer, and the Java editor application that I use saves nearly every keystroke and allows you to easily rewind to any point in time (vaguely similar to Apple's Time Machine feature), from the moment you created the file, even if that was months ago. or if you don't want to revert to an old copy, you can just open it, copy the part you want, & paste it into your current document.
just mentioning this for perspective... I know this wouldn't be possible in most 3d apps due to the massive amounts of data. just food for thought i guess.
I am a Java programmer, and the Java editor application that I use saves nearly every keystroke and allows you to easily rewind to any point in time (vaguely similar to Apple's Time Machine feature), from the moment you created the file, even if that was months ago. or if you don't want to revert to an old copy, you can just open it, copy the part you want, & paste it into your current document.
just mentioning this for perspective... I know this wouldn't be possible in most 3d apps due to the massive amounts of data. just food for thought i guess.
Mac OS X 10.8.0 | ASUS GTX 580 1.5GB | MSI GTX 470 | ATI Radeon 6870 | Core i7 2.9Ghz | 16GB
+1
The UNDO feature would be useful on materials, because sometimes some improvements are in fact bad and if you didn't wrote the previous settings, it can take some time to get the same result as before !
The UNDO feature would be useful on materials, because sometimes some improvements are in fact bad and if you didn't wrote the previous settings, it can take some time to get the same result as before !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.
+1ROUBAL wrote:+1
The UNDO feature would be useful on materials, because sometimes some improvements are in fact bad and if you didn't wrote the previous settings, it can take some time to get the same result as before !
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- Elvissuperstar007
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+1
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