Octane AI denoiser - initial tests, results and next steps
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Goldorak, thanks for info about Denoiser, makes sense and it's fully acceptable that when we test it in our cases it can be mixed results but in the end that will help you guys to tweak it even more and make better
.
cheers

cheers
--
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Lewis
http://www.ram-studio.hr
Skype - lewis3d
ICQ - 7128177
WS AMD TRPro 3955WX, 256GB RAM, Win10, 2 * RTX 4090, 1 * RTX 3090
RS1 i7 9800X, 64GB RAM, Win10, 3 * RTX 3090
RS2 i7 6850K, 64GB RAM, Win10, 2 * RTX 4090
Happy to see this kind of progress in Octane render. It is a pity that the Lightwave plug-in is discontinued btw…
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
Octane for LW is fully supported and 3.08 is nearly done:pixym wrote:Happy to see this kind of progress in Octane render. It is a pity that the Lightwave plug-in is discontinued btw…
viewtopic.php?p=327159#p327159
https://www.facebook.com/38689510140878 ... 225341326/
Thanks for the head up, that deserves some investigation…Goldorak wrote:Octane for LW is fully supported and 3.08 is nearly done:pixym wrote:Happy to see this kind of progress in Octane render. It is a pity that the Lightwave plug-in is discontinued btw…
viewtopic.php?p=327159#p327159
https://www.facebook.com/38689510140878 ... 225341326/
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
maybe you are confusing this with maxwell, which discontiuned the LW plugins with their latest version update. honestly, with the new material nodes coming up in 3.0.8 there's little missing now in the shading options. the LW plugin is really well implemented and continuously updated. the only limitations are LW's layout limitations, but the developer is doing miracles to code around them!pixym wrote:Happy to see this kind of progress in Octane render. It is a pity that the Lightwave plug-in is discontinued btw…
sorry for the little off topic here in this thread about the denoiser!
cheers
markus
Specs: Apple MacBook Pro M1 max 64GB 2TB, MacOS 12.5 / MacPro 5,1 with NVIDIA GeForce GTX 1080 8G, MacOS 10.13.6 / Mac Pro 5,1 with AMD RX5700 8G, MacOS 12.3.1 / HP Z600 with NVIDIA 3060 RTX 12G, Windows 10 pro + Netstor GPU box, 4 x NVIDIA GTX 980ti 6G.
Ô Marcus, I have just realized this confusion last night and I was about to post it ;-/3dworks wrote:maybe you are confusing this with maxwell, which discontiuned the LW plugins with their latest version update. honestly, with the new material nodes coming up in 3.0.8 there's little missing now in the shading options. the LW plugin is really well implemented and continuously updated. the only limitations are LW's layout limitations, but the developer is doing miracles to code around them!pixym wrote:Happy to see this kind of progress in Octane render. It is a pity that the Lightwave plug-in is discontinued btw…
sorry for the little off topic here in this thread about the denoiser!
cheers
markus
Sorry for that.
Work Station : MB ASUS X299-Pro/SE - Intel i9 7980XE (2,6ghz 18 cores / 36 threads) - Ram 64GB - RTX4090 + RTX3090 - Win10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64
NET RENDER : MB ASUS P9X79 - Intel i7 - Ram 16GB - Two RTX 3080 TI - Win 10 64