Weird Texture Problem

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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johnkatehis
Licensed Customer
Posts: 5
Joined: Sat Mar 18, 2017 5:43 pm

Hi guys,
Hope everyone is well...

Two questions here. One regarding octane textures and another regarding subdivisions.

1. Having a bit of a problem with a texture on an animated model (from daz). The texture seems to be "morphing" as the animation goes along. Could this be occurring because it needs to be baked?? or because I deleted the UV tags and instead used the "cubic" projection setting on flat? Check youtube link.
https://youtu.be/59CVEH_S5_I

2. Another question regarding subdivisions. More of a C4d question rather then octane I believe. The model as shown on youtube video is a bit low poly. I successfully subdivided it using hypernurbs and reapplied the "skin" for the animation on it, but it doesn't seem to be working as I am getting some really pointy curves around round surfaces on the model. The mesh of the model itself have been triangulated not sure if this is the actul problem.
johnkatehis
Licensed Customer
Posts: 5
Joined: Sat Mar 18, 2017 5:43 pm

Never mind had a friend help me with it I was missing the "Stick Texture" tag and the sub d's just needed a cloth surface.
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