Octane Specular Noise Problem.

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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preciousillusion
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Posts: 94
Joined: Mon Aug 12, 2013 7:19 pm
Location: Stockholm

Elvissuperstar007 wrote:
preciousillusion wrote:
Elvissuperstar007 wrote:path tracing
CI Clump = 1-5
Coherent Ratio 0.3
Filter size 1.0
caustic blur = 0
I would say that Coherent Ratio should be 0 for animations as it' wildly inconsistent across frames and cause a lot of flicker!
when configuring 0.3 no flicker, tested me several times, and for film and for small tasks
Cool, will try that!
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haze
OctaneRender Team
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Joined: Sun Feb 08, 2015 8:57 pm

preciousillusion wrote: Cool, will try that!
Were you able to solve this problem? If so, please add "[SOLVED]" to topic title, thank you
kdming
Licensed Customer
Posts: 2
Joined: Wed Mar 25, 2015 10:34 am

Maya has tested and found a sure way.
I wonder if 3DS max is similar

After selecting the current camera,
Octane camera / Octane imager /
Hot pixel removal changed from 1 to 0
End.
I hope it helped ~
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