Hi!
This is the latest production build of OctaneRender™ 3.0 for Houdini™. This release is available for the Houdini 15.0/15.5/16.0 latest production builds on Windows x64, Linux gcc4.8 and OSX 10.11. This plugin is also compatible with Houdini 15.5/16.0 Indie. In this case, the plugin will have a 1080p limited resolution while rendering sequences, and the scene export and cloud rendering features disabled.
Note: the 16.0.705 plugin build is also compatible with the latest 16.0.736 Houdini production build and above.
Release 3.07.0.1
https://render.otoy.com/customerdownloa ... _Win64.zip
https://render.otoy.com/customerdownloa ... _Linux.zip
https://render.otoy.com/customerdownloa ... ni_OSX.zip
Release 3.07.0.1 DEMO VERSION
https://render.otoy.com/plugindownloads ... 4_demo.zip
https://render.otoy.com/plugindownloads ... x_demo.zip
https://render.otoy.com/plugindownloads ... X_demo.zip
Standalone version for the network rendering nodes
https://render.otoy.com/customerdownloa ... 07_win.exe
https://render.otoy.com/customerdownloa ... _linux.zip
https://render.otoy.com/customerdownloa ... _macos.dmg
New features
New Octane 3.07 features: viewtopic.php?f=33&t=62395
The plugin manual is being updated to cover most of the changes. https://docs.otoy.com/HoudiniH/HoudiniPluginManual.htm
=============================================
RELEASE 3.07.0.1
=============================================
* NEW PLUGIN FEATURES:
- Support of volume objects with multiple clusters defined as primitive groups.
- Support of polygon soups.
* PLUGiN BUGS FIXED:
- Fixed a crash opening the Licensing Tool if Octane is not activated.
- Fixed the volume objects rendering, broken in the 3.07.0.0 build.
- Removed the motion blur in objects without a constant topology window error message.
- Fixed an IPR crash while rendering particles with 0 or negative scale.
* OCTANE BUGS FIXED:
- If a layer reflection pass is being rendered, it will be included in the noise estimate for adaptive sampling.
- Fixed rendering of the environmental medium.
- Fixed incorrect rendering if a thin lens camera generates invalid rays due to a wide field of view, strong distortion and near clipping.
- Fixed broken scene updates, when all meshes get removed. This also fixes the rendering of scenes with only volumes.
- Fixed bug causing object layer UVW transforms to not update if the object layer wasn't selected for baking initially.
- Fixed a crash in the download of LiveDB materials used by Octane plugins.
- Fixed missing contribution of volumes to the SSS pass.
- Fixed dirt texture in emitters.
- Fixed emission of sphere primitives.
- Fixed artifacts in background pixels of info passes, if scattering media are used in the scene (see viewtopic.php?p=323067#p323067).
- Fixed CUDA failure if a gradient texture is used that has unconnected control point texture pins.
- Reduced visible artifacts when an environmental medium is used together with a coherent ratio setting > 0.
Thanks,
-Juanjo
OctaneRender™ 3.0 for Houdini™ - production build 3.07.0.1
Moderator: juanjgon
The plugin code is already updated to support H16.5, working without problems so far. I'll include the new H16.5 plugin version in the next plugin build, that will include also some of the new Octane 3.08 features. I hope to release the new build early next week.
Thanks,
-Juanjo
Thanks,
-Juanjo
This version is avaliable for subscription users?
I can only see 3.06.4.0 as the latest download version.


Thanks for the help! 
