VDB volume and z-depth
Moderators: ChrisHekman, aoktar
Hi Stomper,
since in volumes there is no geometry, the standard info passes cannot work with them.
You need to use the Render Layer passes with volumes:
Render Layer Passes
ciao beppe
since in volumes there is no geometry, the standard info passes cannot work with them.
You need to use the Render Layer passes with volumes:
Render Layer Passes
ciao beppe
Hi bepeg4d, thx for you reply! I know that render layers can work with vdb volumes but I need to have a z-dept pass on scene where I have vdb clouds. I don't understand what should I do to make z-dept pass from render layer? Hope you will explain me that case. Waiting for you replybepeg4d wrote:Hi Stomper,
since in volumes there is no geometry, the standard info passes cannot work with them.
You need to use the Render Layer passes with volumes:
Render Layer Passes
ciao beppe

Hi Stomper,
do you mind to share some screenshot of what you need to achive exactly?
ciao beppe
do you mind to share some screenshot of what you need to achive exactly?
ciao beppe
I think he means that in Z pass the VDB are not visible. Correct? I am interested too in this. cheers
- jeremyshin
- Posts: 106
- Joined: Thu May 04, 2017 5:59 pm
Sorry to re-open the subject but, could somebody explain how to composite a Volume pass with Z-depth front and back ?
Also why is there a Front an Back z-depth for volume ? It is confusing to me and Octane manual doesn't cover this topic.
Thanks for your time.
J.
Also why is there a Front an Back z-depth for volume ? It is confusing to me and Octane manual doesn't cover this topic.
Thanks for your time.
J.