Hi, i m playing with liquids and im wondering if i am on the right track. In order to get liquids inside glasses to look clean i go up to 64/64 in bounces.
So my first question is, are those huge numbers for octane? I can get away with less but the more i push it the better quality i get.
Also i got a pink bleed from scattering in the orange glass (which is natural considering my scattering color is yellow towards greenish).
How could i avoid that?
Here is the scene for anyone interested:
https://www.dropbox.com/sh/i2kf5gnrxj0m ... BE9ha?dl=0
Thank u very much