Xparticles Voxel Rendering with Object Tag

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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bratro
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Hello everyone!

Image

In the screenshot you can see my settings. I'm trying to use the Voxel Render option of the Octane Object Tag which I applied on an x-particles Emitter. The material I copied from an Octane Fog Volume but I can't make it visible? Does anybody knows how to make this work?

Thanks for any suggestions ;-)
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aoktar
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You cannot see anythings as you wish! Because there's not any functionality like that for xp-emitters -> voxels.
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bratro
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thanks aoktar for your quick response! Just out of curiosity, how could I use the Voxel particle rendering?
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aoktar
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bratro wrote:thanks aoktar for your quick response! Just out of curiosity, how could I use the Voxel particle rendering?
You cannot yet convert particles to voxels. It's something that I'll look for future. You can do that with turbulencefd or vdb files.
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aggiechase37
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Any word on this with regards to XP4? Especially with respect to the sick new explosiaFX feature?
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aoktar
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aggiechase37 wrote:Any word on this with regards to XP4? Especially with respect to the sick new explosiaFX feature?
You are asking for unavailable version. Also they are still stucked on an api for xp3.
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FxDesign
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One year later :)
Is there any progress on this side ?

Can we do something with the voxel rendering and xparticles ?
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aoktar
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FxDesign wrote:One year later :)
Is there any progress on this side ?

Can we do something with the voxel rendering and xparticles ?
Things are same on XP side as far as I know.
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FxDesign
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aoktar wrote:
FxDesign wrote:One year later :)
Is there any progress on this side ?

Can we do something with the voxel rendering and xparticles ?
Things are same on XP side as far as I know.

What should we ask to them ?
I mean what technical stuff ?
As a xparticles client, I can ask them, maybe they will answer us clearly.
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aoktar
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FxDesign wrote:
aoktar wrote:
FxDesign wrote:One year later :)
Is there any progress on this side ?

Can we do something with the voxel rendering and xparticles ?
Things are same on XP side as far as I know.

What should we ask to them ?
I mean what technical stuff ?
As a xparticles client, I can ask them, maybe they will answer us clearly.
You can ask for when they will prepare a XP4 sdk.
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