I mean exactly that, check out this video for max 2014. It doent do it every time, but a lot of the times.paride4331 wrote:Hi darkline,darkline wrote:Hi
In this new version, if I have an alpha channel and choose to use a backplate (use viewport background), it displays fine when I first open the octane viewport; however if I lock the camera and change viewports then the background dissapears and only displays the checkered alpha. I have to close the octane viewport and re-open to get my background image back again.
Max 2014 here.
I do not think 4.40 has background problems in 3dsmax 2014, or I did not understand the issue.
Attached to a video clip. Is this correct?
Regards
Paride
OctaneRender® for 3ds max® v3.06.4 - 4.40 [OBSOLETE]
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Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
- paride4331
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- Joined: Fri Sep 18, 2015 7:19 am
HI darkline,darkline wrote:I mean exactly that, check out this video for max 2014. It doent do it every time, but a lot of the times.paride4331 wrote:Hi darkline,darkline wrote:Hi
In this new version, if I have an alpha channel and choose to use a backplate (use viewport background), it displays fine when I first open the octane viewport; however if I lock the camera and change viewports then the background dissapears and only displays the checkered alpha. I have to close the octane viewport and re-open to get my background image back again.
Max 2014 here.
I do not think 4.40 has background problems in 3dsmax 2014, or I did not understand the issue.
Attached to a video clip. Is this correct?
Regards
Paride
I'm testing 4.41, i tested it on 3dsMax2014 i did not find issue you report,
attached a scene for you, have you issue using 4.40 with that?
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi paride4331, something has cleared up on my problem? In new 3.06.4 - 4.41 version same, does not work.paride4331 wrote:@mikinik
Hi miknik,
thanks I'm testing your issue; I'll let you know as soon as possible.
Regards
Paride
r9 3900x/64Gb/2070s/2070/win10x64/3dsmax2021
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi miknik,
I did the tests again, I create a new .abc, personally I think there is something wrong around the .abc you made;
maybe some issues about normals or exporting you made.
Attached a test created with phoenix, it works fine.
Regards
Paride
I did the tests again, I create a new .abc, personally I think there is something wrong around the .abc you made;
maybe some issues about normals or exporting you made.
Attached a test created with phoenix, it works fine.
Regards
Paride
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- test.zip
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2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid
Hi Paride,
might aswell test the new version and I'll report back next week.
another thing ive noticed is the render re-starts when switching from the beauty pass to noise pass in the octane viewer. Very annoying when you're trying to flick between the two to assess acceptable noise levels.
might aswell test the new version and I'll report back next week.
another thing ive noticed is the render re-starts when switching from the beauty pass to noise pass in the octane viewer. Very annoying when you're trying to flick between the two to assess acceptable noise levels.
Windows 7 64bit/ Intel 3930K/ ASUS Rampage IV/ GTX980ti x 2/ 64GB system RAM
- paride4331
- Posts: 3808
- Joined: Fri Sep 18, 2015 7:19 am
Hi darkline,
testing 4.41 in 3ds Max 2014-2018 I did not find any issues about this.
the samples do not resumes witching from beauty to noise and vice versa.
Let me hear from you.
Regards
Paride
testing 4.41 in 3ds Max 2014-2018 I did not find any issues about this.
the samples do not resumes witching from beauty to noise and vice versa.
Let me hear from you.
Regards
Paride
2 x Evga Titan X Hybrid / 3 x Evga RTX 2070 super Hybrid