Export LUT information
Moderators: ChrisHekman, aoktar
Hi, i noticed that LUT is not exported in the post pass. Is there another way? cheers
Hi thanulee,
no sorry, it is not possible. The render passes are designed to work with linear response curve.
ciao beppe
no sorry, it is not possible. The render passes are designed to work with linear response curve.
ciao beppe
Thanks for the reply.
So i was wondering why this exists then "Save as tonemapped EXR image: Saves current render buffer as a tonemapped exr image."
There is no information in exr it clamps it down to 8bit if u use tonemap, so why this kind of export? cheers
So i was wondering why this exists then "Save as tonemapped EXR image: Saves current render buffer as a tonemapped exr image."
There is no information in exr it clamps it down to 8bit if u use tonemap, so why this kind of export? cheers
Hi thanulee,
are you referring to the shortcut in Live View?
The tonemapped/untonemapped option and the saving file format option are separated, so it is just a saving option combination shortcut for LV.
Without this option, the saved image could vary a lot if opened in compositing without a Linear Camera response curve.
ciao beppe
are you referring to the shortcut in Live View?
The tonemapped/untonemapped option and the saving file format option are separated, so it is just a saving option combination shortcut for LV.
Without this option, the saved image could vary a lot if opened in compositing without a Linear Camera response curve.
ciao beppe
Yes that was the one i was referring. Thanks a lot for the explanation