Urgent question about UI, please

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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tukor
Licensed Customer
Posts: 51
Joined: Fri Mar 25, 2016 9:46 pm

Hi there!
Im having some troubles with this, its hurting my workflow.


In the Octane node editor, when you select a node you get the info and options at the right side.

What i need is to get that panel (the info and settings part) and put it on the attribute manager... or in a separated tab. And then, delete it from its original position.

So i get all the info in the attribute manager, wich i have in a more predominat position (more vertical space).

I know it can be done, as i have seen it on youtube tutorials.


Any idea, please?
Thank you a lot :)
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aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
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It's embedded editor and not possible to detach in current implementation. Where's youtube videos you seen that's possible?
Octane For Cinema 4D developer / 3d generalist

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tukor
Licensed Customer
Posts: 51
Joined: Fri Mar 25, 2016 9:46 pm

Hey Aoktar!

I must clear out that i saw this but with other render (redshift). I downloaded the trial to test it, liked it but im staying with Octane - C4d; its just The best.

While i was watching some tutos to learn how redshift works, i found this:
https://youtu.be/X1DCumk_Q7s?t=12m54s

As you can see, he has the "redshift shader node" tab in a second attribute manager. This Tab is the same as our Octane settings node editor tab, and by default it also comes in the node editor. This way he gets the attribute manager updated when he clicks a node.
Maybe its just a C4D related question... i dont know how Octane or the other renders work, in the UI side...

Just wanted to know if this can be done, because i love Octane and would love to get this working this way :)

Thank you for your time ,as always!
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