Lightmap Baking release date

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aliyeredon
Posts: 10
Joined: Sat Sep 09, 2017 3:53 pm

Hi
How many days have you left to release Lightmap Baker?
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Xhed
OctaneRender Team
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Location: Breda, The Netherlands

We don't have a fixed date for this yet. We want to make sure it passes our internal tests first, so we can send out a proper version.
We aim to release soon™
- Rick
aliyeredon
Posts: 10
Joined: Sat Sep 09, 2017 3:53 pm

Thank you for the answer

I have some questions

Unity has some limitation on its lightmapping

1. Baking normal maps

2. Full support for transparent surfaces with color or texture

3. Memory usage during bake

Does Octane fixed these issues ?
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Xhed
OctaneRender Team
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Location: Breda, The Netherlands

1. Normal maps should work as intended.
2. I'm not sure on transparent surfaces.
3. It shouldn't take much more data to do the baking compared to normal rendering.

You can find detailed information about baking from Octane here
- Rick
aliyeredon
Posts: 10
Joined: Sat Sep 09, 2017 3:53 pm

Thank you
aliyeredon
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Any news about release date ?
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Goldorak
OctaneRender Team
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Testing live light mapping tomorrow and will get a better ETA
aliyeredon
Posts: 10
Joined: Sat Sep 09, 2017 3:53 pm

Any news ?
cjwidd
Posts: 6
Joined: Mon Oct 02, 2017 7:30 am

Is it confirmed whether Octane lightmap baking will support all Unity light types, including emissive materials and IBL (cubemap), for the initial release?
Last edited by cjwidd on Tue Oct 03, 2017 1:47 am, edited 1 time in total.
monkeybrother
Posts: 9
Joined: Fri Sep 24, 2010 6:37 pm

Yes, would like some more info as well.
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