Hi, i export from 3ds max a scene as alembic. I import in c4d and in viewport all looks correct, 1:1 as in 3ds max.
In live viewer however seems something off and i cant understand what it is exactly. I attach images/files to see the problem. Thanks
also dropbox link for c4d/max files: https://www.dropbox.com/s/9zxwhn9v48cuz ... s.rar?dl=0
Alembic camera issue
Moderators: ChrisHekman, aoktar
imported camera is not a camera type for Octane plugin, but an alembic object. You can create another camera and put as child as solution.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I create an octane camera put as child and i see in my live viewer the same, only difference viewport is wrong too now. Do i do this correctly?
Reset PSR values of child, use same fov angles.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Thanks that seemed to work!