Octane for Softimage 3.00 RC2 Demo/Full [Obsolete]

Autodesk Softimage XSI (Developed by Face)
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Ok, here is the first update for V3.

Hope you enjoy,
face

FIXED:
  • ICE Particle Orientation from Euler Rotation is now correct.
  • ICE Point Segment Size wasn´t used, which is fixed.
  • Swapped the "Tonemap Type" under the Misc settings.
  • Motionblur is now working correct with subframes.
ADDED:
  • Added support for deformed motionblur.
  • Added parameter for deformed motionblur subframes.
  • Added parameter to enable deformed motionblur for each mesh in the mesh properies.
  • Added scene for motion blur.
  • Added scene for deformed motion blur.
  • Added scene for texture baking.
  • Added Octane materials to Get -> Material
CHANGED:
  • Changed default Point Segment Size from 0.0025 to 0.025.
  • Changed the kernel in the render layer scene to info channel / render layer id, to show the layer colors .
DOWNLOADS INSTALLATION INSTRUCTIONS
  • This plugin can be installed with the usual way. Unzip the downloaded OctaneV3.zip, drag and drop the xsiaddon in the Softimage window.
    You can also use the File -> Addon -> Install menu.
KNOWN ISSUES
  • Motion blur and Render Layer for Pointclouds will be added in the future.
    Also the possibility to use Pointclouds as instance shapes.
Last edited by face on Thu Oct 12, 2017 4:06 am, edited 3 times in total.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
wireframex
Licensed Customer
Posts: 327
Joined: Sat Apr 14, 2012 4:36 pm
Location: Near Paris, France

Thanks Face !
Main Computer:
Ryzen 3990X / 96Go Ram / 2 x RTX 3090
OS: Windows 11 x64 - NVidia Driver 560.70 - Octane Plugin Build 2023.1.3.141
Licensed: Softimage 2012 SP1 / Lightwave 2024.0.1 / Rhino 8.9
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rray
Licensed Customer
Posts: 37
Joined: Sat May 06, 2017 8:43 pm

Thanks for the update!
Core i7 980 x GTX 980
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Thank you.
Will now integrate particle motion blur which will work the same as in MentalRay.
You need also a point velocity, without it, no motion blur is created.
This means also, if your shape is a box, no rotation blur will be applied, only position blur.
Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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