Hey guys,
anyone knows whether "distributed rays" is the correct choice for render layer masks? As far as I know it inserts DoF and MB into the masks, which should be what I need, right?
The results are not very clear since they only look different but not better or worse.
Thanks in advance!
Info Channel Sampling mode... for layer masks?
Moderators: ChrisHekman, aoktar
Hi philmaron,
please, have a look at this picture: ciao beppe
please, have a look at this picture: ciao beppe