Hi, what would be the ultimate settings to get a fast mask pass? Just one Layer ID activated, no need of an RGB image, GI, shadows, whatever.
Here what I did but it is still too slow. - Clay mode activated, max samples 250, directlighting, GI_NONE, All depth at zero except diffuse at 1.
Problem is, it still 4sec per frames in HD. That mean 34min for a 500fr render.
Maybe there is no way to completely disabling the GI calculation? Ha! Maybe I should have deactivated the lights!!
thanks
Fast mask pass...
Moderators: ChrisHekman, aoktar
Hi CHLT,
if you get the mask from the info passes, you can set the kernel at only 1 sample, since info passes have their own sampling setting.
ciao beppe
if you get the mask from the info passes, you can set the kernel at only 1 sample, since info passes have their own sampling setting.
ciao beppe