Hi,
I'm making some cardboard boxes, super-simple stuff. But I can't seem to figure out how to reduce the bump strength of the procedural bump texture I have!
How do I do this? I have a noise texture feeding into the bump channel, all working well, but contrary to my expectations, neither contrast nor gamma seem to have any effect on the bump texture.
All help greatly appreciated, as I'm sure I'm missing out on something very, very basic!
Thanks!
Thomas
Bump strenght - I'm missing something super-obvious!
Moderator: juanjgon
- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
If it is a real subtle bump you are after like on cardboard box etc, you will want a Power value of something like 0.04, and maybe even way less...
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Run it through a colour correct node and use the brightness to control the strength?
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- FrankPooleFloating
- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Turbulence should give you the effect you want.. you just need to scale it way the hell down.. like 3%-5% or so, for cardboard etc, with a very low power.
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