smoother texture transition

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

Hi we have this wet area texture with noise Anyway to have noise gradually go away closer to the borders of other texture. We cannot use gradient texture since UVW already mapped out for the road. Any way to procedurally make noise disappear and blend in to dry road? Thank you
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noise.jpg
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paride4331
Octane Guru
Posts: 3821
Joined: Fri Sep 18, 2015 7:19 am

Hi coilbook,
Something like this I think might work.
Regards
Paride
Attachments
op.jpg
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HHbomb
Licensed Customer
Posts: 1378
Joined: Wed Jun 30, 2010 8:45 pm
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@coilbook
in max you can use multiple uvw map (uv set) with Mesh UV projection plug in projection slot.
YOKO Studio | win 10 64 | i7 5930K GTX 3090 | 3dsmax 2022.3 |
coilbook
Licensed Customer
Posts: 3032
Joined: Mon Mar 24, 2014 2:27 pm

HHbomb wrote:@coilbook
in max you can use multiple uvw map (uv set) with Mesh UV projection plug in projection slot.

thank you! i will try it
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