[problem] Animation with roughness materials flickering

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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NeM3Si
Licensed Customer
Posts: 3
Joined: Tue Aug 08, 2017 12:00 pm

Hi all,

I've a problem with a simple animation and roughness materials, as can you see in the video that i post as exemple, my materials are flickering , every frame is different from the previous in terms of light and i've no idea why. i'm rendering with DL , and with PT is the same, only in PMC the situation is better but sustain. i've tried to change the kernels, the lights and the materials but nothing... i 'cant resolve it.

can you help me? i post also the cinema4d project as you can try.

many thanks

http://www.filedropper.com/dominoeffetto
http://www.filedropper.com/prova_8
DinoMuhic
OctaneRender Team
Posts: 194
Joined: Wed Mar 25, 2015 10:24 pm

without looking at your file I would first check if "Coherent ratio" is set to some value more than 0?

If it is, set it back to 0 or use more samples to clear out the picture.

Or your scene scale is not "normal" and you need to play with the ray epsilon....

there are NO other reason why it should flicker.
NeM3Si
Licensed Customer
Posts: 3
Joined: Tue Aug 08, 2017 12:00 pm

it works! the problem was the Coherent ratio . i don't understand how works but i will use it at zero ever.

thanks!
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mojave
OctaneRender Team
Posts: 1338
Joined: Sun Feb 08, 2015 10:35 pm

Here you can find more information about coherent ration in your kernel settings:

https://docs.otoy.com/Cinema4DH/C4DPlug ... t=coherent ratio
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