1.0.0.963

A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

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ChrisHekman
OctaneRender Team
Posts: 1062
Joined: Wed Jan 18, 2017 3:09 pm

Relevant changes since 1.0.0.918

Features
  • Authentication check failure now returns exception error for user
  • Import orbx added back in Octane top menu
  • Materials: Added normal tiling
  • Materials: Added albedo tiling
  • Lights: Multiple Directional Lights are now supported
  • Lights: Added IES support to the distribution of PBR Light Override
  • Lights: Added option for user to override the light model
  • Lights: Exposed inner placement node when light model is overridden
  • Lights: Improved GUI and information
  • Banner no longer displays "Alpha"
  • Renamed Usershader to PBROverride
  • Skydome cubemap material rotation is now applied to octane
  • Temporarily disabled saving imported orbx files in Tier1. Will be enabled when feature is available again
  • Temporarily added warning message box to PBROverride shaders/materials stating they are currently not being saved in Tier1
Fixes
  • Fixed: Light size is now saved correctly.
  • Fixed: OctaneGUI/Unity interaction no longer causes unity to hang on pressing the play button
  • Fixed: Fixed issue where a thread release would lock up unity when closing unity editor
  • Fixed: Occasional crash no longer happens when adding textures to rendertargets and lights
  • Fixed: Sun direction GUI no longer dissapears when reloading rendertarget
  • Fixed: Logging exception error when unloading octane
  • Fixed: Fixed issue where dropdown menus in the Octane GUI did not function
  • Fixed: Camera select mode no longer changes when switching from panoramic to thin lens
  • Fixed: Double upgrade issue no longer occur
  • Fixed: Switching between node types in rendertarget no longer incorrectly tries to apply old pins to new node
  • Fixed: Incorrect language usage, typo's, number formats and inconsistant naming conventions
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