What about Octane for UE4?!

A public forum for discussing and asking questions about the Octane for Unity Alpha

Moderator: ChrisHekman

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subspark
Licensed Customer
Posts: 11
Joined: Sat Nov 17, 2012 6:53 pm

Is there going to be proper octane support for ue4 soon too?
That would be so awesome!

Thanks.
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Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
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Yes it's in development (has been for some time now)
subspark
Licensed Customer
Posts: 11
Joined: Sat Nov 17, 2012 6:53 pm

Yeah these things take time :).
Looking forward though.
wolfheimrick
Posts: 1
Joined: Tue May 30, 2017 1:15 am

The Unity Octane rendering came from nowhere. I now understand why they removed all informations about it
I was thinking: "Ah ok... maybe should I move my project from UE to Unity".
Oh goat no, I forgot that QT nasty interface. Prefab logic and Broken asset store package.

I really hope did not forget about Unreal one. Switching from Unity to Unreal goes smoothly but going back to Unity is a pain in the bottom.
subspark
Licensed Customer
Posts: 11
Joined: Sat Nov 17, 2012 6:53 pm

can they fkn hurry up lol. Wtf is taking so long? UE4 UE4 UE4 UE4 FTW!!!!!!!!!!!!!!!!!!!!!!!!!!!
mark0spasic
Licensed Customer
Posts: 146
Joined: Thu Mar 08, 2012 4:46 pm

I`m also interested in UE4, do you plan to release Octane for UE4 in near future? Also as I can see in beta program for UE4 called Datasmith they have support for most 3ds Max materials and lights (V-Ray, Mental Ray and Corona) but no Octane. :(

https://www.unrealengine.com/en-US/beta
AMD FX 6300, 24 GB RAM, Gigabyte ga-990fxa-ud5, 2x MSI GTX 780 3GB
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