Install Octane for houdini

Houdini Integrated Plugin

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everything
Licensed Customer
Posts: 44
Joined: Fri Nov 15, 2013 2:47 pm
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Hello!
Im new with houdini but a long time user of octane so I thought it would be a good idea to have as well on houdini.

But I'm getting the following message:

Traceback (most recent call last):
File "Add_Octane_ROP", line 1, in <module>
File "/Applications/Houdini/Houdini16.0.608/Frameworks/Houdini.framework/Versions/16.0.608/Resources/houdini/python2.7libs/roptoolutils.py", line 9, in createRenderNode
rop = hou.node('/out').createNode(rop_type, exact_type_name=True)
File "/Applications/Houdini/Houdini16.0.608/Frameworks/Houdini.framework/Versions/16.0.608/Resources/houdini/python2.7libs/houpythonportion.py", line 1287, in decorator
return func(*args, **kwargs)
File "/Applications/Houdini/Houdini16.0.608/Frameworks/Houdini.framework/Versions/16.0.608/Resources/houdini/python2.7libs/hou.py", line 6717, in createNode
return _hou.Node_createNode(*args, **kwargs)
OperationFailed: The attempted operation failed.
Invalid node type name

Can anyone help me, please?

Thanks!
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1

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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hi,

If Octane works on your system (I mean, for example, Octane Standalone working without problems), usually this problem is related to a mistake in the houdini.env PATH variable. Houdini can find the plugin folder pointed by the HOUDINI_PATH variable, so you can see the Octane menu and the shelf icons, but nothing works.

Perhaps you are not using the right plugin build for your Houdini version (Houdini 16.0.608 is a daily build that could not be compatible with the available plugin versions, released for the Houdini production builds). You should try to install one of the Houdini production builds, for example the 16.0.633, and use this plugin version in your houdini.env variables.

You can also attach your houdini.env file here to check it.

Thanks,
-Juanjo
everything
Licensed Customer
Posts: 44
Joined: Fri Nov 15, 2013 2:47 pm
Contact:

Hola Juanjo,

Gracias por tu pronta respuesta :)
El .env tiene esto:

HOUDINI_PATH = /Applications/Houdini/Houdini16.0.608/Octane;&

HOUDINI_DSO_ERROR = 2

Mil gracias por la ayuda,
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1

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juanjgon
Octane Plugin Developer
Posts: 8867
Joined: Tue Jan 19, 2010 12:01 pm
Location: Spain

Hola,

Veo que trabajas con Mac. ¿Que versión del plugin tienes instalada en /Applications/Houdini/Houdini16.0.608/Octane? En el archivo .zip hay versiones del plugin para varias production builds de Houdini, y no estoy seguro de que alguna sea compatible con H16.0.608, que es un daily build.

Deberias instalar por ejemplo Houdini 16.0.633, que es una de las últimas production builds, y usar esa version del plugin, que estará dentro del directorio "Octane_3.06.4.0_Houdini_16.0.633_OSX" en archivo .zip del plugin Octane.

De tal forma que en el archivo houdini.env deberias tenear algo así, suponiendo que copias los plugins en la carpeta /Applications/Octane;

HOUDINI_DSO_ERROR = 2
HOUDINI_PATH = /Applications/Octane/Octane_3.06.4.0_Houdini_16.0.633_OSX;&

Todo esto suponiendo que Octane funciona bien en tu sistema, verdad?

Un saludo,
-Juanjo
everything
Licensed Customer
Posts: 44
Joined: Fri Nov 15, 2013 2:47 pm
Contact:

hola de nuevo,

voy a instalar la versión que me comentas y te cuento :)

gracias de nuevo por la ayuda
Mac Pro 5,1 (Mid 2010) / 2 x 2,66 GHz 6-Core Intel Xeon / Nvidia GTX 780 6GB + GTX TITAN X 12GB / 24GB RAM / OS X 10.10.2 / C4D R16 / Octane Standalone 2.22 / OctaneC4D 2.21.1

www.everything.is
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