Multi-pass output for animation

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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Whispermode
Licensed Customer
Posts: 136
Joined: Thu Aug 11, 2016 11:27 pm

Hello,

Does anyone know how to/if it's possible to output multiple passes (shadow, reflection) when rendering an animation?

If I do this with a still (thank you @RajivMudgal), I would finish the render, then cycle through the different passes and save them to disk... so wondering if there's a solution for this.


Thanks in advance!
Whispermode
Licensed Customer
Posts: 136
Joined: Thu Aug 11, 2016 11:27 pm

So I found a way to get individual passes out for animation... just by re-patching each pass to the compositing node ( :roll: ), but I still can't get all passes out within the same render...

...meaning I'm having to output the combined, then start again for shadow, then again for reflection.

It's usable, but not ideal, timewise, so if anyone can shed light it would be appreciated...

Thanks!
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