Follow focus?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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emer_pl
Licensed Customer
Posts: 56
Joined: Wed Feb 24, 2010 5:38 pm

Hi,

first of all abstrax, many thanks for your great job.

I've got a question about camera export from c4d to octane.

Is it possible to animate focal depth?

I mean is there any chance to control camera focus in animation or it's a fixed setting?
OSX 10.9.2/C4D R15/2.05.0 GTX Titan/GTX780Ti/780TI/780TI
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abstrax
OctaneRender Team
Posts: 5509
Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

emer_pl wrote:Hi,

first of all abstrax, many thanks for your great job.

I've got a question about camera export from c4d to octane.

Is it possible to animate focal depth?

I mean is there any chance to control camera focus in animation or it's a fixed setting?
Yes, that's possible, although it's a bit hidden: Enable the export of focal depth and set the focal depth value to 0. After that the focal depth of the C4D camera object is used, which can be animated. The next version will have a more obvious tick box for this.

Cheers,
Marcus
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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emer_pl
Licensed Customer
Posts: 56
Joined: Wed Feb 24, 2010 5:38 pm

THX mate, it really works. :D
OSX 10.9.2/C4D R15/2.05.0 GTX Titan/GTX780Ti/780TI/780TI
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