Possible Bug? Plain white surface rendered as black lines.

Rhino 3D (Export script developed by SamPage; Integrated Plugin developed by Paul Kinnane)

Moderator: face_off

Post Reply
dohyoungkims
Licensed Customer
Posts: 11
Joined: Wed Nov 25, 2015 2:57 pm

I need some help. I am not sure why my rhino surfaces are being rendered with various thicknesses of black lines.
When I draw a new solid/surface object, it renders fine. And rendering with rhino render and other plugins render normally.

I looked into all various material options/textures/configurations but no answers yet...

Any immediate** help regarding this issue will be appreciated!!!!


Thanks,

Doh Young
Attachments
Capture.JPG
Win 10 64Bit | Geforce GTX 980 TI HYBRID x 2 | i7 6700K | 32GB
User avatar
face_off
Octane Plugin Developer
Posts: 15696
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

I think this is a scene scaling issue. Try increasing the Kernel->Ray Epsilon, or making the building mesh object a higher polygon density.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
User avatar
v-cube
Licensed Customer
Posts: 491
Joined: Fri Jul 22, 2011 11:02 am
Location: Aachen, Germany
Contact:

also you can check if your scene is very far away from the origin (0,0,0) . If so relocate everything in your scene, so that the bounding box of your scene is near 0,0,0.
Also check if you are working in the right units ...

good luck

Andreas
Architectural Rendering Services
1 x 4090 GTX, 1 x 3090 GTX
http://www.v-cube.de
Post Reply

Return to “Rhinoceros 3D”