Combining Falloffmap with Side node

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SphericalChicken
Licensed Customer
Posts: 3
Joined: Sun Jan 22, 2017 10:37 pm

Dear Octane Users,

I want to use falloffmap with opacity channel but at the same time, I want the polygons facing backwards totally invisible.
I have multiplied the side with falloffmap, it didn't work.
I have used mix material node where "side" was assigned to amount, falloff map and rgbspectrum were assigned texture 1 and 2, respectively, but that didn't work either.

Any suggestions?

Thank you.
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bepeg4d
Octane Guru
Posts: 10371
Joined: Wed Jun 02, 2010 6:02 am
Location: Italy
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Hi SphericalChicken,
here it seems to work as expected, pleas try with the attached scene:
sideFalloff_sa.JPG
SideFalloff.orbx
(123.33 KiB) Downloaded 107 times
ciao beppe
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