There is a really nasty bug we encountered:
Basically you can't use the Pixel Aspect Ratio setting in the octane camera tag while motion blur is turned on. The moment the motion blur is being calculated the PAR is being deactivated.
Noticed in C4D plugin, but according to dev its a core issue. Of course talking about newest version.
Since we are using the PAR heavily we are really sad we can't use Motion Blur at the same time. Is there a chance for a quick fix?
Cheers
Dino
[BUG] Motion Blur + PAR
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Yes, we will try to fix it today.DinoMuhic wrote:There is a really nasty bug we encountered:
Basically you can't use the Pixel Aspect Ratio setting in the octane camera tag while motion blur is turned on. The moment the motion blur is being calculated the PAR is being deactivated.
Noticed in C4D plugin, but according to dev its a core issue. Of course talking about newest version.
Since we are using the PAR heavily we are really sad we can't use Motion Blur at the same time. Is there a chance for a quick fix?
Cheers
Dino
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- heinrichmaas
- Posts: 3
- Joined: Fri Nov 01, 2013 8:34 am
Apparently the problem still occurs here. I'm using 3.06.2 Plugin for C4D and 3.06.4 Standalone.
Installing standalone 3.06.4 will not affect the plugin. You need 3.06.4 of plugin too.heinrichmaas wrote:Apparently the problem still occurs here. I'm using 3.06.2 Plugin for C4D and 3.06.4 Standalone.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw