Toon shading...?

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Post Reply
electric_eric
Licensed Customer
Posts: 144
Joined: Wed Apr 10, 2013 1:41 pm
Location: Nottingham, UK
Contact:

Hi,

I saw this Octane toon shading video a long while ago. Is it still happening?
https://www.youtube.com/watch?v=v9tyA9dM15k

Would love to try it out but is it going to be available any time soon?
Intel i7 6700k - 64gb Ram - 6 x 980ti
mbcburt
Licensed Customer
Posts: 26
Joined: Tue Jun 10, 2014 3:07 am

+1
User avatar
rafaeldspereira
Licensed Customer
Posts: 3
Joined: Tue May 24, 2016 4:44 pm
Location: Rio de Janeiro / Brasil
Contact:

Some response?
User avatar
Goldorak
OctaneRender Team
Posts: 2321
Joined: Sun Apr 22, 2012 8:09 pm
Contact:

At the latest in 3.1, at the soonest an octane imager module in 3.08
User avatar
Kalua
Licensed Customer
Posts: 530
Joined: Fri Oct 11, 2013 2:13 am
Location: Caribbean Sea
Contact:

Its good to know there will be a toon module! Will make Octane more versatil!
One question: are there any plans to enabale "points" rendering?
For instance, there is this LAZpoint plugin for C4D, wich enables to create pointclouds of any object:

https://cinemaplugins.com/c4d-plugins/lazpoint/

Its not compatible with Octane though.... would work great if Oactane could render geometry points or vertices...
C4D 2025.1.1 Octane 2025.1 Build 0104, <<2 X 3090 + NVlink>>, Windows 10, X399, AMD TR 1950X, 128 GB RAM, NVIDIA SD 552.22
https://www.behance.net/PaperArchitect
Post Reply

Return to “General Discussion”