Hello!
Is it possible to use X-Particles as a source object for Octane Scatter object?
Unfortunately, my 2 hours research did give any results.
Octane Scatter + X-Particles
Moderators: ChrisHekman, aoktar
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
No not directly. Why do you want to this? You can use particle rendering option when you use objecttag on xp emitters.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
I would like to render millions of objects as particles. But in Particle rendering tab there are only spheres and voxels. And I'm wondering whether I can work with X-Particles without XP Generator (because of its very bad performance).
RTX 4090 | Ryzen 9 7950X3D | 64GB | Win 11 23H2
It will render any objects at a similar performance as scatter object if you put them to listbox.Aleksei wrote:I would like to render millions of objects as particles. But in Particle rendering tab there are only spheres and voxels. And I'm wondering whether I can work with X-Particles without XP Generator (because of its very bad performance).
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw