I have a Cubix Expander box and if I open Octane and go to the menu that enables me to load multiple cards and then import a mesh then all the cards are actively involved in the render. BUT if I open an existing octane file then try and load multiple cards... or export a file from Maya.... I can see the extra cards but I can not add them..
I have tried this many times and the only way to get all the cards is to start from scratch...
Any ideas?
Thanks
Peter
Multiple Card Loading in Octane
- p3taoctane
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- Joined: Mon Jan 25, 2010 12:53 am
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
hi,
when opening an existing scene in octane, you have to add your gpu's in the device manager before clicking on any node (otherwise the model is loaded in gpu and you can't add more then).
From your host app, you should have a string in the plugin named 'gpu devices' , thick that box and enter '0 1' without the quotes (if you have two gpu, otherwise 0 1 2 3 etc). If you don't have that option in your plugin, ask your plugin developer for it.
hope that helps
when opening an existing scene in octane, you have to add your gpu's in the device manager before clicking on any node (otherwise the model is loaded in gpu and you can't add more then).
From your host app, you should have a string in the plugin named 'gpu devices' , thick that box and enter '0 1' without the quotes (if you have two gpu, otherwise 0 1 2 3 etc). If you don't have that option in your plugin, ask your plugin developer for it.
hope that helps

Win7 Pro x64 | GTX 770 2GB + GTS250 512Mb | Intel Xeon i7 4x 3.4ghz | 16 GB ECC Mem | Intel SSD 520 | Dell 27"
SOFTIMAGE l 2011 + OCTANE V1.20
SOFTIMAGE l 2011 + OCTANE V1.20
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Thanks Amplitude
That makes sense. Yep My plugin does have that.
Appreciate it
Peter
That makes sense. Yep My plugin does have that.
Appreciate it
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
+ that for a good idea
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
I guess you are talking about 2.2, right? cause in 2.3 you can set the default gpus you want to use in preferences.
Other way to do it, would be to launch octane from a command window and use the "-g X" flag where X is the gpu number, and add as many flags as needed, such as -g 0 -g 1 ..... and so on. To see exactly how to do it check the manual for all the flags.
Other way to do it, would be to launch octane from a command window and use the "-g X" flag where X is the gpu number, and add as many flags as needed, such as -g 0 -g 1 ..... and so on. To see exactly how to do it check the manual for all the flags.
windows 7 x64 | 2xGTX570 (warming up the planet 1ºC at a time) | i7 920 | 12GB
Hi,
the new beta2.3 stores your gpu settings on your online profile, so you only have to configure it once.
it's system specific not project specific, so we don't store the gpu setup in the OCS project.
Radiance
the new beta2.3 stores your gpu settings on your online profile, so you only have to configure it once.
it's system specific not project specific, so we don't store the gpu setup in the OCS project.
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB